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06-22-25

When good design feels wrong (here's why)

The design looked fine. That was the problem.

I was reviewing this event form design and something felt off. Not obviously broken, just... not quite right.

Clean typography. Good spacing. Everything in its place.

But here's what I noticed: elements were fighting for attention in their own subtle ways.

Fig. 1

"There's something that definitely feels off, and it has a little bit to do with color, and it also has to do with what is read only, what is tappable, what is user input and what is labels?"

That's me, thinking through the problem systematically. Because when something "feels wrong" but looks fine, you've got a systems issue.

The One Style = One Function Rule

Here's the core principle: element types need their own visual voices.

Labels should look like labels. Input fields should look like input fields. Tappable elements should look tappable.

Simple? Yes. Easy to get right? Not exactly.

The Surgical Fix

"I'm gonna change as little as humanly possible just to show the power of these kind of minimal changes."

Here's exactly what got fixed:

Proper toggle states - Blue toggle on, gray toggle off (following platform standards)

Fig. 2

Systematic color strategy - Blue means "tap this," gray means "type here," black means "this is a label"

Logical grouping - Title + location together, timing controls together

Fig. 3

Clear visual hierarchy - Functions get their own treatments, applied consistently

Fig. 4

Same form. Same content. Completely different cognitive experience.

Why This Matters More Than You Think

Most designers try to solve interface problems by adding more stuff. More colors, more borders, more visual treatment.

The systematic approach works backwards: "What job does this element have? How do I make that job obvious?"

When you nail this, users flow through your interface without thinking. That's not luck - that's systematic design thinking applied with surgical precision.

Your Takeaway Tool

Next time you're working on an interface:

If you can answer those three questions clearly, you've solved 80% of interface confusion before it happens.

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